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Counter-Strike: GamersLab Esports vs wnT (BO1) - ESEA Advanced Europe Regular Season

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EventPOLYMARKET

Counter-Strike: GamersLab Esports vs wnT (BO1) - ESEA Advanced Europe Regular Season

Counter-Strike: GamersLab Esports vs wnT (BO1) - ESEA Advanced Europe Regular Season
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Vol

$5

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Markets

1

Market snapshot: Oct 15, 2026, 4:13 PM UTC. Prices may have changed.

Market Price Graph

1 market tracked

Counter-Strike: GamersLab Esports vs wnT (BO1) - ESEA Advanced Europe Regular Season

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All Markets(1)
MarketOutcome price
Counter-Strike: GamersLab Esports vs wnT (BO1) - ESEA Advanced Europe Regular Season
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Event Overview

This market refers to the Counter-Strike match between GamersLab Esports and wnT in the ESEA Advanced Europe Regular Season, initially scheduled for October 15, 2026 at 2:30 PM ET. This market will resolve to "GamersLab Esports" if GamersLab Esports win the match against wnT. This market will resolve to "wnT" if wnT win the match against GamersLab Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 15, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Market Resolution Rules

This market refers to the Counter-Strike match between GamersLab Esports and wnT in the ESEA Advanced Europe Regular Season, initially scheduled for October 15, 2026 at 2:30 PM ET. This market will resolve to "GamersLab Esports" if GamersLab Esports win the match against wnT. This market will resolve to "wnT" if wnT win the match against GamersLab Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 15, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Important Notes

  • Markets resolve based on official data sources specified in the rules
  • Resolution may be delayed if official data is not immediately available
  • Polymarket uses UMA protocol for dispute resolution when necessary
  • Always verify the exact resolution criteria before trading

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Counter-Strike: GamersLab Esports vs wnT (BO1) - ESEA Advanced Europe Regular Season

Counter-Strike: GamersLab Esports vs wnT (BO1) - ESEA Advanced Europe Regular Season

This market refers to the Counter-Strike match between GamersLab Esports and wnT in the ESEA Advanced Europe Regular Season, initially scheduled for October 15, 2026 at 2:30 PM ET. This market will resolve to "GamersLab Esports" if GamersLab Esports win the match against wnT. This market will resolve to "wnT" if wnT win the match against GamersLab Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 15, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$5
Liquidity$2.0K
End DateOct 16, 2026
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