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Vegalta Sendai vs. RB Ōmiya Ardija - More Markets

Event Group
EventPOLYMARKET

Vegalta Sendai vs. RB Ōmiya Ardija - More Markets

Vegalta Sendai vs. RB Ōmiya Ardija - More Markets
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Vol

$0

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Markets

46

Market snapshot: Oct 18, 2026, 3:00 AM UTC. Prices may have changed.

Market Price Graph

46 markets tracked

Vegalta Sendai vs. RB Ōmiya Ardija: Both Teams to Score

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All Markets(46)
MarketOutcome price
Vegalta Sendai vs. RB Ōmiya Ardija: Both Teams to Score
Yes 42.5%
Vegalta Sendai vs. RB Ōmiya Ardija: Both Teams to Score in First Half
Yes 31.0%
Spread: Vegalta Sendai (-1.5)
Choose outcome Unavailable
Spread: RB Ōmiya Ardija (-1.5)
Choose outcome Unavailable
Spread: Vegalta Sendai (-2.5)
Choose outcome Unavailable

Event Overview

More markets for the J2 League game, scheduled for October 31 at 1:00 AM ET.

Market Resolution Rules

Important Notes

  • Markets resolve based on official data sources specified in the rules
  • Resolution may be delayed if official data is not immediately available
  • Polymarket uses UMA protocol for dispute resolution when necessary
  • Always verify the exact resolution criteria before trading

Markets (46)

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POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: 1st Half Over/Under 4.5

Vegalta Sendai vs. RB Ōmiya Ardija: 1st Half Over/Under 4.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 5 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If the combined first-half total is less than 5 goals, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$1
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: 1st Half Over/Under 3.5

Vegalta Sendai vs. RB Ōmiya Ardija: 1st Half Over/Under 3.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 4 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If the combined first-half total is less than 4 goals, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$22
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: 1st Half Over/Under 2.5

Vegalta Sendai vs. RB Ōmiya Ardija: 1st Half Over/Under 2.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 3 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If the combined first-half total is less than 3 goals, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$41
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: 1st Half Over/Under 1.5

Vegalta Sendai vs. RB Ōmiya Ardija: 1st Half Over/Under 1.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 2 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If the combined first-half total is less than 2 goals, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$7
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai Over/Under 3.5

Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai Over/Under 3.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai score 4 or more goals within the first 90 minutes of regular play plus stoppage time. If Vegalta Sendai score less than 4 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on Vegalta Sendai's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$1
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai Over/Under 4.5

Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai Over/Under 4.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai score 5 or more goals within the first 90 minutes of regular play plus stoppage time. If Vegalta Sendai score less than 5 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on Vegalta Sendai's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$1
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai Over/Under 5.5

Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai Over/Under 5.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai score 6 or more goals within the first 90 minutes of regular play plus stoppage time. If Vegalta Sendai score less than 6 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on Vegalta Sendai's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$1
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija Over/Under 3.5

Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija Over/Under 3.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if RB Ōmiya Ardija score 4 or more goals within the first 90 minutes of regular play plus stoppage time. If RB Ōmiya Ardija score less than 4 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on RB Ōmiya Ardija's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$1
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija Over/Under 4.5

Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija Over/Under 4.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if RB Ōmiya Ardija score 5 or more goals within the first 90 minutes of regular play plus stoppage time. If RB Ōmiya Ardija score less than 5 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on RB Ōmiya Ardija's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$1
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija Over/Under 5.5

Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija Over/Under 5.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if RB Ōmiya Ardija score 6 or more goals within the first 90 minutes of regular play plus stoppage time. If RB Ōmiya Ardija score less than 6 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on RB Ōmiya Ardija's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$1
End DateOct 31, 2026
View Details
POLYMARKETSports
Spread: Vegalta Sendai (-1.5)

Spread: Vegalta Sendai (-1.5)

In the upcoming J2 League game, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Vegalta Sendai" if Vegalta Sendai win the game by 2 or more goals. Otherwise, this market will resolve to "RB Ōmiya Ardija". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$11
End DateOct 31, 2026
View Details
POLYMARKETSports
Spread: Vegalta Sendai (-2.5)

Spread: Vegalta Sendai (-2.5)

In the upcoming J2 League game, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Vegalta Sendai" if Vegalta Sendai win the game by 3 or more goals. Otherwise, this market will resolve to "RB Ōmiya Ardija". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$6
End DateOct 31, 2026
View Details
POLYMARKETSports
Spread: RB Ōmiya Ardija (-2.5)

Spread: RB Ōmiya Ardija (-2.5)

In the upcoming J2 League game, scheduled for October 31 at 1:00 AM ET: This market will resolve to "RB Ōmiya Ardija" if RB Ōmiya Ardija win the game by 3 or more goals. Otherwise, this market will resolve to "Vegalta Sendai". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$11
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 0.5

Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 0.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 1 or more goals in this game. If the combined total is less than 1, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$47
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 2.5

Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 2.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$47
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 6.5

Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 6.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 7 or more goals in this game. If the combined total is less than 7, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$1
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 7.5

Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 7.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 8 or more goals in this game. If the combined total is less than 8, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Select an outcome on the detail pageUnavailable
Price unavailable
Volume$0
Liquidity$1
End DateOct 31, 2026
View Details
POLYMARKETSports
Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 8.5

Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 8.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 9 or more goals in this game. If the combined total is less than 9, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Vegalta Sendai vs. RB Ōmiya Ardija: 1st Half Over/Under 0.5

Vegalta Sendai vs. RB Ōmiya Ardija: 1st Half Over/Under 0.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 1 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If the combined first-half total is less than 1 goals, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

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Spread: RB Ōmiya Ardija (-1.5)

Spread: RB Ōmiya Ardija (-1.5)

In the upcoming J2 League game, scheduled for October 31 at 1:00 AM ET: This market will resolve to "RB Ōmiya Ardija" if RB Ōmiya Ardija win the game by 2 or more goals. Otherwise, this market will resolve to "Vegalta Sendai". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Spread: Vegalta Sendai (-3.5)

Spread: Vegalta Sendai (-3.5)

In the upcoming J2 League game, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Vegalta Sendai" if Vegalta Sendai win the game by 4 or more goals. Otherwise, this market will resolve to "RB Ōmiya Ardija". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Spread: RB Ōmiya Ardija (-3.5)

Spread: RB Ōmiya Ardija (-3.5)

In the upcoming J2 League game, scheduled for October 31 at 1:00 AM ET: This market will resolve to "RB Ōmiya Ardija" if RB Ōmiya Ardija win the game by 4 or more goals. Otherwise, this market will resolve to "Vegalta Sendai". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Spread: Vegalta Sendai (-4.5)

Spread: Vegalta Sendai (-4.5)

In the upcoming J2 League game, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Vegalta Sendai" if Vegalta Sendai win the game by 5 or more goals. Otherwise, this market will resolve to "RB Ōmiya Ardija". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Spread: RB Ōmiya Ardija (-4.5)

Spread: RB Ōmiya Ardija (-4.5)

In the upcoming J2 League game, scheduled for October 31 at 1:00 AM ET: This market will resolve to "RB Ōmiya Ardija" if RB Ōmiya Ardija win the game by 5 or more goals. Otherwise, this market will resolve to "Vegalta Sendai". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Spread: Vegalta Sendai (-5.5)

Spread: Vegalta Sendai (-5.5)

In the upcoming J2 League game, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Vegalta Sendai" if Vegalta Sendai win the game by 6 or more goals. Otherwise, this market will resolve to "RB Ōmiya Ardija". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Spread: RB Ōmiya Ardija (-5.5)

Spread: RB Ōmiya Ardija (-5.5)

In the upcoming J2 League game, scheduled for October 31 at 1:00 AM ET: This market will resolve to "RB Ōmiya Ardija" if RB Ōmiya Ardija win the game by 6 or more goals. Otherwise, this market will resolve to "Vegalta Sendai". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai Over/Under 0.5

Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai Over/Under 0.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai score 1 or more goals within the first 90 minutes of regular play plus stoppage time. If Vegalta Sendai score less than 1 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on Vegalta Sendai's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai Over/Under 1.5

Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai Over/Under 1.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai score 2 or more goals within the first 90 minutes of regular play plus stoppage time. If Vegalta Sendai score less than 2 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on Vegalta Sendai's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai Over/Under 2.5

Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai Over/Under 2.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai score 3 or more goals within the first 90 minutes of regular play plus stoppage time. If Vegalta Sendai score less than 3 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on Vegalta Sendai's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija Over/Under 0.5

Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija Over/Under 0.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if RB Ōmiya Ardija score 1 or more goals within the first 90 minutes of regular play plus stoppage time. If RB Ōmiya Ardija score less than 1 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on RB Ōmiya Ardija's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija Over/Under 1.5

Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija Over/Under 1.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if RB Ōmiya Ardija score 2 or more goals within the first 90 minutes of regular play plus stoppage time. If RB Ōmiya Ardija score less than 2 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on RB Ōmiya Ardija's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija Over/Under 2.5

Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija Over/Under 2.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if RB Ōmiya Ardija score 3 or more goals within the first 90 minutes of regular play plus stoppage time. If RB Ōmiya Ardija score less than 3 goals within the first 90 minutes of regular play plus stoppage time, this market will resolve to "Under". This market is based solely on RB Ōmiya Ardija's score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai 1st Half Over/Under 2.5

Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai 1st Half Over/Under 2.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai score 3 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If Vegalta Sendai score less than 3 goals in the first half, this market will resolve to "Under". This market is based solely on Vegalta Sendai's first-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

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Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai 1st Half Over/Under 3.5

Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai 1st Half Over/Under 3.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai score 4 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If Vegalta Sendai score less than 4 goals in the first half, this market will resolve to "Under". This market is based solely on Vegalta Sendai's first-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

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Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija 1st Half Over/Under 2.5

Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija 1st Half Over/Under 2.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if RB Ōmiya Ardija score 3 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If RB Ōmiya Ardija score less than 3 goals in the first half, this market will resolve to "Under". This market is based solely on RB Ōmiya Ardija's first-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

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Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija 1st Half Over/Under 3.5

Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija 1st Half Over/Under 3.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if RB Ōmiya Ardija score 4 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If RB Ōmiya Ardija score less than 4 goals in the first half, this market will resolve to "Under". This market is based solely on RB Ōmiya Ardija's first-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

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Liquidity$1
End DateOct 31, 2026
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Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 1.5

Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 1.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Volume$0
Liquidity$95
End DateOct 31, 2026
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Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 3.5

Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 3.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Volume$0
Liquidity$22
End DateOct 31, 2026
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Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 4.5

Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 4.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Liquidity$1
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Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 5.5

Vegalta Sendai vs. RB Ōmiya Ardija: Over/Under 5.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai and RB Ōmiya Ardija combine to score 6 or more goals in this game. If the combined total is less than 6, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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Liquidity$1
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Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai 1st Half Over/Under 0.5

Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai 1st Half Over/Under 0.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai score 1 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If Vegalta Sendai score less than 1 goals in the first half, this market will resolve to "Under". This market is based solely on Vegalta Sendai's first-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

LiquidityLOW
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Volume$0
Liquidity$2
End DateOct 31, 2026
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Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai 1st Half Over/Under 1.5

Vegalta Sendai vs. RB Ōmiya Ardija: Vegalta Sendai 1st Half Over/Under 1.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if Vegalta Sendai score 2 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If Vegalta Sendai score less than 2 goals in the first half, this market will resolve to "Under". This market is based solely on Vegalta Sendai's first-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

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Liquidity$1
End DateOct 31, 2026
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Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija 1st Half Over/Under 0.5

Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija 1st Half Over/Under 0.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if RB Ōmiya Ardija score 1 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If RB Ōmiya Ardija score less than 1 goals in the first half, this market will resolve to "Under". This market is based solely on RB Ōmiya Ardija's first-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

LiquidityLOW
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Volume$0
Liquidity$2
End DateOct 31, 2026
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Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija 1st Half Over/Under 1.5

Vegalta Sendai vs. RB Ōmiya Ardija: RB Ōmiya Ardija 1st Half Over/Under 1.5

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Over" if RB Ōmiya Ardija score 2 or more goals in the first half (first 45 minutes of regular play plus first-half stoppage time). If RB Ōmiya Ardija score less than 2 goals in the first half, this market will resolve to "Under". This market is based solely on RB Ōmiya Ardija's first-half score, not the combined score of both teams. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

LiquidityLOW
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Volume$0
Liquidity$1
End DateOct 31, 2026
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Vegalta Sendai vs. RB Ōmiya Ardija: Both Teams to Score

Vegalta Sendai vs. RB Ōmiya Ardija: Both Teams to Score

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Yes" if both Vegalta Sendai and RB Ōmiya Ardija each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome42.5%
Yes
Volume$0
Liquidity$102
End DateOct 31, 2026
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Vegalta Sendai vs. RB Ōmiya Ardija: Both Teams to Score in First Half

Vegalta Sendai vs. RB Ōmiya Ardija: Both Teams to Score in First Half

In the upcoming J2 League game between Vegalta Sendai and RB Ōmiya Ardija, scheduled for October 31 at 1:00 AM ET: This market will resolve to "Yes" if both Vegalta Sendai and RB Ōmiya Ardija each score at least one goal during the first half (first 45 minutes of regular play plus first-half stoppage time). This market will resolve to "No" if either team fails to score in the first half (i.e., if one or both teams finish the first half with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. This market refers only to the outcome within the first 45 minutes of regular play plus first-half stoppage time. Second-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable. This market may resolve only when the listed period of play has concluded and the result can be definitively determined by the listed resolution source(s).

LiquidityLOW
Yes outcome31.0%
Yes
Volume$0
Liquidity$9
End DateOct 31, 2026
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