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V-Varen Nagasaki vs. Sanfrecce Hiroshima - Player Props

Event Group
EventPOLYMARKET

V-Varen Nagasaki vs. Sanfrecce Hiroshima - Player Props

V-Varen Nagasaki vs. Sanfrecce Hiroshima - Player Props
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Vol

$111.98

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Markets

120

Market snapshot: Oct 21, 2026, 12:00 PM UTC. Prices may have changed.

Market Price Graph

120 markets tracked

Matheus Jesus: Anytime Goalscorer

polymarket

No data available

All Markets(120)
MarketOutcome price
Matheus Jesus: Anytime Goalscorer
Yes 50.5%
Hijiri Onaga: Anytime Goalscorer
Yes 50.5%
Ikki Arai: Anytime Goalscorer
Yes 50.0%
Takuma Ōminami: Anytime Goalscorer
Yes 50.0%
Jonathan Júnior: Anytime Goalscorer
Yes 50.0%

Event Overview

Player props for the Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET. Player field from the confirmed starting lineups (SportsDataIO).

Market Resolution Rules

Important Notes

  • Markets resolve based on official data sources specified in the rules
  • Resolution may be delayed if official data is not immediately available
  • Polymarket uses UMA protocol for dispute resolution when necessary
  • Always verify the exact resolution criteria before trading

Markets (120)

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POLYMARKETSports
Matheus Jesus: Anytime Goalscorer

Matheus Jesus: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Matheus Jesus is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome50.5%
Yes
Volume$55.99
Liquidity$1
End DateOct 21, 2026
View Details
POLYMARKETSports
Hijiri Onaga: Anytime Goalscorer

Hijiri Onaga: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hijiri Onaga is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome50.5%
Yes
Volume$55.99
Liquidity$1
End DateOct 21, 2026
View Details
POLYMARKETSports
Ikki Arai: Anytime Goalscorer

Ikki Arai: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ikki Arai is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuma Ōminami: Anytime Goalscorer

Takuma Ōminami: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuma Ōminami is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Jonathan Júnior: Anytime Goalscorer

Jonathan Júnior: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Jonathan Júnior is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunya Yoneda: Anytime Goalscorer

Shunya Yoneda: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunya Yoneda is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takashi Sawada: Anytime Goalscorer

Takashi Sawada: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takashi Sawada is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Motoki Hasegawa: Anytime Goalscorer

Motoki Hasegawa: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Motoki Hasegawa is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kanta Doi: Anytime Goalscorer

Kanta Doi: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kanta Doi is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hotaru Yamaguchi: Anytime Goalscorer

Hotaru Yamaguchi: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hotaru Yamaguchi is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuma Asano: Anytime Goalscorer

Takuma Asano: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuma Asano is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shuto Nakano: Anytime Goalscorer

Shuto Nakano: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shuto Nakano is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yotarō Nakajima: Anytime Goalscorer

Yotarō Nakajima: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yotarō Nakajima is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Akito Suzuki: Anytime Goalscorer

Akito Suzuki: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Akito Suzuki is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Naoto Arai: Anytime Goalscorer

Naoto Arai: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Naoto Arai is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayato Araki: Anytime Goalscorer

Hayato Araki: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayato Araki is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunki Higashi: Anytime Goalscorer

Shunki Higashi: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunki Higashi is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Daiki Suga: Anytime Goalscorer

Daiki Suga: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Daiki Suga is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Sébastien Haller: Anytime Goalscorer

Sébastien Haller: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Sébastien Haller is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayao Kawabe: Anytime Goalscorer

Hayao Kawabe: Anytime Goalscorer

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayao Kawabe is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Matheus Jesus: 2+ goals

Matheus Jesus: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Matheus Jesus records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Matheus Jesus records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Matheus Jesus in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Matheus Jesus is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Matheus Jesus: 3+ goals

Matheus Jesus: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Matheus Jesus records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Matheus Jesus records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Matheus Jesus in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Matheus Jesus is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hijiri Onaga: 2+ goals

Hijiri Onaga: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hijiri Onaga records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hijiri Onaga records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Hijiri Onaga in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hijiri Onaga is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hijiri Onaga: 3+ goals

Hijiri Onaga: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hijiri Onaga records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hijiri Onaga records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Hijiri Onaga in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hijiri Onaga is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ikki Arai: 2+ goals

Ikki Arai: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ikki Arai records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ikki Arai records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Ikki Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ikki Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ikki Arai: 3+ goals

Ikki Arai: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ikki Arai records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ikki Arai records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Ikki Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ikki Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuma Ōminami: 2+ goals

Takuma Ōminami: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuma Ōminami records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuma Ōminami records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Takuma Ōminami in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuma Ōminami is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuma Ōminami: 3+ goals

Takuma Ōminami: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuma Ōminami records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuma Ōminami records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Takuma Ōminami in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuma Ōminami is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Jonathan Júnior: 2+ goals

Jonathan Júnior: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Jonathan Júnior records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Jonathan Júnior records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Jonathan Júnior in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Jonathan Júnior is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Jonathan Júnior: 3+ goals

Jonathan Júnior: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Jonathan Júnior records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Jonathan Júnior records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Jonathan Júnior in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Jonathan Júnior is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunya Yoneda: 2+ goals

Shunya Yoneda: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunya Yoneda records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunya Yoneda records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Shunya Yoneda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunya Yoneda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunya Yoneda: 3+ goals

Shunya Yoneda: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunya Yoneda records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunya Yoneda records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Shunya Yoneda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunya Yoneda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takashi Sawada: 2+ goals

Takashi Sawada: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takashi Sawada records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takashi Sawada records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Takashi Sawada in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takashi Sawada is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takashi Sawada: 3+ goals

Takashi Sawada: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takashi Sawada records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takashi Sawada records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Takashi Sawada in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takashi Sawada is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Motoki Hasegawa: 2+ goals

Motoki Hasegawa: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Motoki Hasegawa records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Motoki Hasegawa records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Motoki Hasegawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Motoki Hasegawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Motoki Hasegawa: 3+ goals

Motoki Hasegawa: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Motoki Hasegawa records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Motoki Hasegawa records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Motoki Hasegawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Motoki Hasegawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kanta Doi: 2+ goals

Kanta Doi: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kanta Doi records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kanta Doi records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Kanta Doi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kanta Doi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kanta Doi: 3+ goals

Kanta Doi: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kanta Doi records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kanta Doi records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Kanta Doi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kanta Doi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hotaru Yamaguchi: 2+ goals

Hotaru Yamaguchi: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hotaru Yamaguchi records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hotaru Yamaguchi records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Hotaru Yamaguchi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hotaru Yamaguchi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hotaru Yamaguchi: 3+ goals

Hotaru Yamaguchi: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hotaru Yamaguchi records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hotaru Yamaguchi records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Hotaru Yamaguchi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hotaru Yamaguchi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuma Asano: 2+ goals

Takuma Asano: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuma Asano records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuma Asano records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Takuma Asano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuma Asano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuma Asano: 3+ goals

Takuma Asano: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuma Asano records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuma Asano records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Takuma Asano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuma Asano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shuto Nakano: 2+ goals

Shuto Nakano: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shuto Nakano records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shuto Nakano records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Shuto Nakano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shuto Nakano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shuto Nakano: 3+ goals

Shuto Nakano: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shuto Nakano records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shuto Nakano records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Shuto Nakano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shuto Nakano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yotarō Nakajima: 2+ goals

Yotarō Nakajima: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yotarō Nakajima records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yotarō Nakajima records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yotarō Nakajima in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yotarō Nakajima is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yotarō Nakajima: 3+ goals

Yotarō Nakajima: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yotarō Nakajima records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yotarō Nakajima records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yotarō Nakajima in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yotarō Nakajima is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Akito Suzuki: 2+ goals

Akito Suzuki: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Akito Suzuki records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Akito Suzuki records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Akito Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Akito Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Akito Suzuki: 3+ goals

Akito Suzuki: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Akito Suzuki records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Akito Suzuki records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Akito Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Akito Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Naoto Arai: 2+ goals

Naoto Arai: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Naoto Arai records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Naoto Arai records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Naoto Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Naoto Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Naoto Arai: 3+ goals

Naoto Arai: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Naoto Arai records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Naoto Arai records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Naoto Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Naoto Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayato Araki: 2+ goals

Hayato Araki: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayato Araki records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayato Araki records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Hayato Araki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayato Araki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayato Araki: 3+ goals

Hayato Araki: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayato Araki records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayato Araki records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Hayato Araki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayato Araki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunki Higashi: 2+ goals

Shunki Higashi: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunki Higashi records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunki Higashi records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Shunki Higashi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunki Higashi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunki Higashi: 3+ goals

Shunki Higashi: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunki Higashi records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunki Higashi records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Shunki Higashi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunki Higashi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Daiki Suga: 2+ goals

Daiki Suga: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Daiki Suga records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Daiki Suga records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Daiki Suga in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Daiki Suga is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Daiki Suga: 3+ goals

Daiki Suga: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Daiki Suga records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Daiki Suga records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Daiki Suga in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Daiki Suga is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Sébastien Haller: 2+ goals

Sébastien Haller: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Sébastien Haller records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Sébastien Haller records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Sébastien Haller in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Sébastien Haller is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Sébastien Haller: 3+ goals

Sébastien Haller: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Sébastien Haller records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Sébastien Haller records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Sébastien Haller in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Sébastien Haller is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayao Kawabe: 2+ goals

Hayao Kawabe: 2+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayao Kawabe records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayao Kawabe records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Hayao Kawabe in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayao Kawabe is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayao Kawabe: 3+ goals

Hayao Kawabe: 3+ goals

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayao Kawabe records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayao Kawabe records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Hayao Kawabe in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayao Kawabe is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Matheus Jesus: 1+ assists

Matheus Jesus: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Matheus Jesus records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Matheus Jesus records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Matheus Jesus in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Matheus Jesus is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Matheus Jesus: 2+ assists

Matheus Jesus: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Matheus Jesus records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Matheus Jesus records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Matheus Jesus in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Matheus Jesus is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Matheus Jesus: 3+ assists

Matheus Jesus: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Matheus Jesus records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Matheus Jesus records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Matheus Jesus in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Matheus Jesus is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hijiri Onaga: 1+ assists

Hijiri Onaga: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hijiri Onaga records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hijiri Onaga records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hijiri Onaga in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hijiri Onaga is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hijiri Onaga: 2+ assists

Hijiri Onaga: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hijiri Onaga records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hijiri Onaga records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hijiri Onaga in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hijiri Onaga is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hijiri Onaga: 3+ assists

Hijiri Onaga: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hijiri Onaga records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hijiri Onaga records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hijiri Onaga in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hijiri Onaga is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ikki Arai: 1+ assists

Ikki Arai: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ikki Arai records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ikki Arai records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Ikki Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ikki Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ikki Arai: 2+ assists

Ikki Arai: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ikki Arai records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ikki Arai records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Ikki Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ikki Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ikki Arai: 3+ assists

Ikki Arai: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ikki Arai records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ikki Arai records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Ikki Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ikki Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuma Ōminami: 1+ assists

Takuma Ōminami: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuma Ōminami records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuma Ōminami records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takuma Ōminami in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuma Ōminami is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuma Ōminami: 2+ assists

Takuma Ōminami: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuma Ōminami records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuma Ōminami records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takuma Ōminami in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuma Ōminami is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuma Ōminami: 3+ assists

Takuma Ōminami: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuma Ōminami records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuma Ōminami records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takuma Ōminami in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuma Ōminami is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Jonathan Júnior: 1+ assists

Jonathan Júnior: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Jonathan Júnior records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Jonathan Júnior records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Jonathan Júnior in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Jonathan Júnior is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Jonathan Júnior: 2+ assists

Jonathan Júnior: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Jonathan Júnior records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Jonathan Júnior records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Jonathan Júnior in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Jonathan Júnior is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Jonathan Júnior: 3+ assists

Jonathan Júnior: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Jonathan Júnior records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Jonathan Júnior records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Jonathan Júnior in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Jonathan Júnior is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunya Yoneda: 1+ assists

Shunya Yoneda: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunya Yoneda records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunya Yoneda records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shunya Yoneda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunya Yoneda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunya Yoneda: 2+ assists

Shunya Yoneda: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunya Yoneda records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunya Yoneda records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shunya Yoneda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunya Yoneda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunya Yoneda: 3+ assists

Shunya Yoneda: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunya Yoneda records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunya Yoneda records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shunya Yoneda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunya Yoneda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takashi Sawada: 1+ assists

Takashi Sawada: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takashi Sawada records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takashi Sawada records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takashi Sawada in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takashi Sawada is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takashi Sawada: 2+ assists

Takashi Sawada: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takashi Sawada records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takashi Sawada records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takashi Sawada in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takashi Sawada is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takashi Sawada: 3+ assists

Takashi Sawada: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takashi Sawada records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takashi Sawada records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takashi Sawada in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takashi Sawada is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Motoki Hasegawa: 1+ assists

Motoki Hasegawa: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Motoki Hasegawa records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Motoki Hasegawa records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Motoki Hasegawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Motoki Hasegawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Motoki Hasegawa: 3+ assists

Motoki Hasegawa: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Motoki Hasegawa records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Motoki Hasegawa records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Motoki Hasegawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Motoki Hasegawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kanta Doi: 1+ assists

Kanta Doi: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kanta Doi records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kanta Doi records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kanta Doi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kanta Doi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kanta Doi: 2+ assists

Kanta Doi: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kanta Doi records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kanta Doi records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kanta Doi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kanta Doi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kanta Doi: 3+ assists

Kanta Doi: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kanta Doi records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kanta Doi records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kanta Doi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kanta Doi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hotaru Yamaguchi: 1+ assists

Hotaru Yamaguchi: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hotaru Yamaguchi records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hotaru Yamaguchi records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hotaru Yamaguchi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hotaru Yamaguchi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hotaru Yamaguchi: 2+ assists

Hotaru Yamaguchi: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hotaru Yamaguchi records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hotaru Yamaguchi records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hotaru Yamaguchi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hotaru Yamaguchi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hotaru Yamaguchi: 3+ assists

Hotaru Yamaguchi: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hotaru Yamaguchi records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hotaru Yamaguchi records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hotaru Yamaguchi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hotaru Yamaguchi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuma Asano: 1+ assists

Takuma Asano: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuma Asano records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuma Asano records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takuma Asano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuma Asano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuma Asano: 2+ assists

Takuma Asano: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuma Asano records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuma Asano records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takuma Asano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuma Asano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuma Asano: 3+ assists

Takuma Asano: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuma Asano records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuma Asano records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takuma Asano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuma Asano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shuto Nakano: 1+ assists

Shuto Nakano: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shuto Nakano records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shuto Nakano records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shuto Nakano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shuto Nakano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shuto Nakano: 2+ assists

Shuto Nakano: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shuto Nakano records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shuto Nakano records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shuto Nakano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shuto Nakano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shuto Nakano: 3+ assists

Shuto Nakano: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shuto Nakano records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shuto Nakano records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shuto Nakano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shuto Nakano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yotarō Nakajima: 1+ assists

Yotarō Nakajima: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yotarō Nakajima records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yotarō Nakajima records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yotarō Nakajima in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yotarō Nakajima is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yotarō Nakajima: 2+ assists

Yotarō Nakajima: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yotarō Nakajima records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yotarō Nakajima records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yotarō Nakajima in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yotarō Nakajima is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yotarō Nakajima: 3+ assists

Yotarō Nakajima: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yotarō Nakajima records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yotarō Nakajima records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yotarō Nakajima in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yotarō Nakajima is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Akito Suzuki: 1+ assists

Akito Suzuki: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Akito Suzuki records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Akito Suzuki records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Akito Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Akito Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Akito Suzuki: 2+ assists

Akito Suzuki: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Akito Suzuki records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Akito Suzuki records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Akito Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Akito Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Akito Suzuki: 3+ assists

Akito Suzuki: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Akito Suzuki records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Akito Suzuki records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Akito Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Akito Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Naoto Arai: 1+ assists

Naoto Arai: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Naoto Arai records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Naoto Arai records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Naoto Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Naoto Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Naoto Arai: 2+ assists

Naoto Arai: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Naoto Arai records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Naoto Arai records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Naoto Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Naoto Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Naoto Arai: 3+ assists

Naoto Arai: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Naoto Arai records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Naoto Arai records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Naoto Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Naoto Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayato Araki: 1+ assists

Hayato Araki: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayato Araki records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayato Araki records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hayato Araki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayato Araki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayato Araki: 2+ assists

Hayato Araki: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayato Araki records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayato Araki records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hayato Araki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayato Araki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayato Araki: 3+ assists

Hayato Araki: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayato Araki records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayato Araki records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hayato Araki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayato Araki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunki Higashi: 1+ assists

Shunki Higashi: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunki Higashi records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunki Higashi records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shunki Higashi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunki Higashi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunki Higashi: 2+ assists

Shunki Higashi: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunki Higashi records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunki Higashi records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shunki Higashi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunki Higashi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunki Higashi: 3+ assists

Shunki Higashi: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunki Higashi records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunki Higashi records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shunki Higashi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunki Higashi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Daiki Suga: 1+ assists

Daiki Suga: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Daiki Suga records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Daiki Suga records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Daiki Suga in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Daiki Suga is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Daiki Suga: 3+ assists

Daiki Suga: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Daiki Suga records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Daiki Suga records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Daiki Suga in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Daiki Suga is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Sébastien Haller: 1+ assists

Sébastien Haller: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Sébastien Haller records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Sébastien Haller records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Sébastien Haller in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Sébastien Haller is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Sébastien Haller: 2+ assists

Sébastien Haller: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Sébastien Haller records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Sébastien Haller records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Sébastien Haller in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Sébastien Haller is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Sébastien Haller: 3+ assists

Sébastien Haller: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Sébastien Haller records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Sébastien Haller records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Sébastien Haller in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Sébastien Haller is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayao Kawabe: 1+ assists

Hayao Kawabe: 1+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayao Kawabe records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayao Kawabe records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hayao Kawabe in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayao Kawabe is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayao Kawabe: 2+ assists

Hayao Kawabe: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayao Kawabe records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayao Kawabe records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hayao Kawabe in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayao Kawabe is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayao Kawabe: 3+ assists

Hayao Kawabe: 3+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayao Kawabe records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayao Kawabe records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hayao Kawabe in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayao Kawabe is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Motoki Hasegawa: 2+ assists

Motoki Hasegawa: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Motoki Hasegawa records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Motoki Hasegawa records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Motoki Hasegawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Motoki Hasegawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome49.0%
Yes
Volume$0
Liquidity$28
End DateOct 21, 2026
View Details
POLYMARKETSports
Daiki Suga: 2+ assists

Daiki Suga: 2+ assists

In the upcoming Japan J. League game between V-Varen Nagasaki and Sanfrecce Hiroshima, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Daiki Suga records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Daiki Suga records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Daiki Suga in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Daiki Suga is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome49.0%
Yes
Volume$0
Liquidity$21
End DateOct 21, 2026
View Details

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