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Kyōto Sanga FC vs. Kashima Antlers - Player Props

Event Group
EventPOLYMARKET

Kyōto Sanga FC vs. Kashima Antlers - Player Props

Kyōto Sanga FC vs. Kashima Antlers - Player Props
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Vol

$55.99

|
Markets

120

Market snapshot: Oct 21, 2026, 12:00 PM UTC. Prices may have changed.

Market Price Graph

120 markets tracked

Haruki Arai: Anytime Goalscorer

polymarket

No data available

All Markets(120)
MarketOutcome price
Haruki Arai: Anytime Goalscorer
Yes 50.5%
Yoon Sungjun: Anytime Goalscorer
Yes 50.0%
Kodai Nagata: Anytime Goalscorer
Yes 50.0%
Kyō Satō: Anytime Goalscorer
Yes 50.0%
Negueba: Anytime Goalscorer
Yes 50.0%

Event Overview

Player props for the Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET. Player field from the confirmed starting lineups (SportsDataIO).

Market Resolution Rules

Important Notes

  • Markets resolve based on official data sources specified in the rules
  • Resolution may be delayed if official data is not immediately available
  • Polymarket uses UMA protocol for dispute resolution when necessary
  • Always verify the exact resolution criteria before trading

Markets (120)

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POLYMARKETSports
Haruki Arai: Anytime Goalscorer

Haruki Arai: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Haruki Arai is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome50.5%
Yes
Volume$55.99
Liquidity$1
End DateOct 21, 2026
View Details
POLYMARKETSports
Yoon Sungjun: Anytime Goalscorer

Yoon Sungjun: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yoon Sungjun is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kodai Nagata: Anytime Goalscorer

Kodai Nagata: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kodai Nagata is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kyō Satō: Anytime Goalscorer

Kyō Satō: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kyō Satō is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Negueba: Anytime Goalscorer

Negueba: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Negueba is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yoshinori Suzuki: Anytime Goalscorer

Yoshinori Suzuki: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yoshinori Suzuki is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hiroto Morooka: Anytime Goalscorer

Hiroto Morooka: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hiroto Morooka is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yusuke Ishida: Anytime Goalscorer

Yusuke Ishida: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yusuke Ishida is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryuma Nakano: Anytime Goalscorer

Ryuma Nakano: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryuma Nakano is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takaaki Shichi: Anytime Goalscorer

Takaaki Shichi: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takaaki Shichi is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Minato Yoshida: Anytime Goalscorer

Minato Yoshida: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Minato Yoshida is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Naomichi Ueda: Anytime Goalscorer

Naomichi Ueda: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Naomichi Ueda is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Keisuke Tsukui: Anytime Goalscorer

Keisuke Tsukui: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Keisuke Tsukui is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Matheus Bueno: Anytime Goalscorer

Matheus Bueno: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Matheus Bueno is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kim Taehyeon: Anytime Goalscorer

Kim Taehyeon: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kim Taehyeon is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kento Misao: Anytime Goalscorer

Kento Misao: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kento Misao is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūma Suzuki: Anytime Goalscorer

Yūma Suzuki: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūma Suzuki is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūta Matsumura: Anytime Goalscorer

Yūta Matsumura: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūta Matsumura is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryōya Ogawa: Anytime Goalscorer

Ryōya Ogawa: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryōya Ogawa is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Léo Ceará: Anytime Goalscorer

Léo Ceará: Anytime Goalscorer

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Léo Ceará is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yoon Sungjun: 2+ goals

Yoon Sungjun: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yoon Sungjun records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yoon Sungjun records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yoon Sungjun in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yoon Sungjun is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yoon Sungjun: 3+ goals

Yoon Sungjun: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yoon Sungjun records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yoon Sungjun records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yoon Sungjun in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yoon Sungjun is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kodai Nagata: 2+ goals

Kodai Nagata: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kodai Nagata records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kodai Nagata records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Kodai Nagata in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kodai Nagata is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kodai Nagata: 3+ goals

Kodai Nagata: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kodai Nagata records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kodai Nagata records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Kodai Nagata in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kodai Nagata is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kyō Satō: 2+ goals

Kyō Satō: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kyō Satō records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kyō Satō records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Kyō Satō in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kyō Satō is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kyō Satō: 3+ goals

Kyō Satō: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kyō Satō records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kyō Satō records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Kyō Satō in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kyō Satō is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Negueba: 2+ goals

Negueba: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Negueba records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Negueba records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Negueba in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Negueba is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Negueba: 3+ goals

Negueba: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Negueba records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Negueba records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Negueba in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Negueba is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Haruki Arai: 2+ goals

Haruki Arai: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Haruki Arai records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Haruki Arai records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Haruki Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Haruki Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Haruki Arai: 3+ goals

Haruki Arai: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Haruki Arai records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Haruki Arai records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Haruki Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Haruki Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yoshinori Suzuki: 2+ goals

Yoshinori Suzuki: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yoshinori Suzuki records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yoshinori Suzuki records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yoshinori Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yoshinori Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yoshinori Suzuki: 3+ goals

Yoshinori Suzuki: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yoshinori Suzuki records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yoshinori Suzuki records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yoshinori Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yoshinori Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hiroto Morooka: 2+ goals

Hiroto Morooka: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hiroto Morooka records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hiroto Morooka records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Hiroto Morooka in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hiroto Morooka is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hiroto Morooka: 3+ goals

Hiroto Morooka: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hiroto Morooka records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hiroto Morooka records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Hiroto Morooka in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hiroto Morooka is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yusuke Ishida: 2+ goals

Yusuke Ishida: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yusuke Ishida records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yusuke Ishida records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yusuke Ishida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yusuke Ishida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yusuke Ishida: 3+ goals

Yusuke Ishida: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yusuke Ishida records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yusuke Ishida records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yusuke Ishida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yusuke Ishida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryuma Nakano: 2+ goals

Ryuma Nakano: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryuma Nakano records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryuma Nakano records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Ryuma Nakano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryuma Nakano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryuma Nakano: 3+ goals

Ryuma Nakano: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryuma Nakano records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryuma Nakano records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Ryuma Nakano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryuma Nakano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takaaki Shichi: 2+ goals

Takaaki Shichi: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takaaki Shichi records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takaaki Shichi records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Takaaki Shichi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takaaki Shichi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takaaki Shichi: 3+ goals

Takaaki Shichi: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takaaki Shichi records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takaaki Shichi records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Takaaki Shichi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takaaki Shichi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Minato Yoshida: 2+ goals

Minato Yoshida: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Minato Yoshida records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Minato Yoshida records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Minato Yoshida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Minato Yoshida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Minato Yoshida: 3+ goals

Minato Yoshida: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Minato Yoshida records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Minato Yoshida records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Minato Yoshida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Minato Yoshida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Naomichi Ueda: 2+ goals

Naomichi Ueda: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Naomichi Ueda records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Naomichi Ueda records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Naomichi Ueda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Naomichi Ueda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Naomichi Ueda: 3+ goals

Naomichi Ueda: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Naomichi Ueda records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Naomichi Ueda records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Naomichi Ueda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Naomichi Ueda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Keisuke Tsukui: 2+ goals

Keisuke Tsukui: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Keisuke Tsukui records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Keisuke Tsukui records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Keisuke Tsukui in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Keisuke Tsukui is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Keisuke Tsukui: 3+ goals

Keisuke Tsukui: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Keisuke Tsukui records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Keisuke Tsukui records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Keisuke Tsukui in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Keisuke Tsukui is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Matheus Bueno: 2+ goals

Matheus Bueno: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Matheus Bueno records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Matheus Bueno records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Matheus Bueno in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Matheus Bueno is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Matheus Bueno: 3+ goals

Matheus Bueno: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Matheus Bueno records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Matheus Bueno records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Matheus Bueno in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Matheus Bueno is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kim Taehyeon: 2+ goals

Kim Taehyeon: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kim Taehyeon records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kim Taehyeon records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Kim Taehyeon in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kim Taehyeon is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kim Taehyeon: 3+ goals

Kim Taehyeon: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kim Taehyeon records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kim Taehyeon records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Kim Taehyeon in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kim Taehyeon is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kento Misao: 2+ goals

Kento Misao: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kento Misao records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kento Misao records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Kento Misao in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kento Misao is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kento Misao: 3+ goals

Kento Misao: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kento Misao records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kento Misao records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Kento Misao in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kento Misao is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūma Suzuki: 2+ goals

Yūma Suzuki: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūma Suzuki records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūma Suzuki records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yūma Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūma Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūma Suzuki: 3+ goals

Yūma Suzuki: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūma Suzuki records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūma Suzuki records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yūma Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūma Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūta Matsumura: 2+ goals

Yūta Matsumura: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūta Matsumura records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūta Matsumura records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yūta Matsumura in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūta Matsumura is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūta Matsumura: 3+ goals

Yūta Matsumura: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūta Matsumura records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūta Matsumura records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yūta Matsumura in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūta Matsumura is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryōya Ogawa: 2+ goals

Ryōya Ogawa: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryōya Ogawa records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryōya Ogawa records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Ryōya Ogawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryōya Ogawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryōya Ogawa: 3+ goals

Ryōya Ogawa: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryōya Ogawa records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryōya Ogawa records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Ryōya Ogawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryōya Ogawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Léo Ceará: 2+ goals

Léo Ceará: 2+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Léo Ceará records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Léo Ceará records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Léo Ceará in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Léo Ceará is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Léo Ceará: 3+ goals

Léo Ceará: 3+ goals

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Léo Ceará records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Léo Ceará records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Léo Ceará in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Léo Ceará is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yoon Sungjun: 1+ assists

Yoon Sungjun: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yoon Sungjun records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yoon Sungjun records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yoon Sungjun in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yoon Sungjun is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yoon Sungjun: 2+ assists

Yoon Sungjun: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yoon Sungjun records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yoon Sungjun records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yoon Sungjun in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yoon Sungjun is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yoon Sungjun: 3+ assists

Yoon Sungjun: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yoon Sungjun records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yoon Sungjun records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yoon Sungjun in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yoon Sungjun is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kodai Nagata: 1+ assists

Kodai Nagata: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kodai Nagata records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kodai Nagata records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kodai Nagata in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kodai Nagata is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kodai Nagata: 2+ assists

Kodai Nagata: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kodai Nagata records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kodai Nagata records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kodai Nagata in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kodai Nagata is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kodai Nagata: 3+ assists

Kodai Nagata: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kodai Nagata records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kodai Nagata records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kodai Nagata in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kodai Nagata is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kyō Satō: 1+ assists

Kyō Satō: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kyō Satō records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kyō Satō records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kyō Satō in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kyō Satō is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kyō Satō: 2+ assists

Kyō Satō: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kyō Satō records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kyō Satō records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kyō Satō in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kyō Satō is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kyō Satō: 3+ assists

Kyō Satō: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kyō Satō records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kyō Satō records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kyō Satō in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kyō Satō is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Negueba: 1+ assists

Negueba: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Negueba records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Negueba records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Negueba in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Negueba is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Negueba: 2+ assists

Negueba: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Negueba records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Negueba records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Negueba in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Negueba is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Negueba: 3+ assists

Negueba: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Negueba records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Negueba records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Negueba in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Negueba is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Haruki Arai: 1+ assists

Haruki Arai: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Haruki Arai records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Haruki Arai records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Haruki Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Haruki Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Haruki Arai: 2+ assists

Haruki Arai: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Haruki Arai records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Haruki Arai records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Haruki Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Haruki Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Haruki Arai: 3+ assists

Haruki Arai: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Haruki Arai records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Haruki Arai records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Haruki Arai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Haruki Arai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yoshinori Suzuki: 1+ assists

Yoshinori Suzuki: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yoshinori Suzuki records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yoshinori Suzuki records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yoshinori Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yoshinori Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yoshinori Suzuki: 2+ assists

Yoshinori Suzuki: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yoshinori Suzuki records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yoshinori Suzuki records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yoshinori Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yoshinori Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yoshinori Suzuki: 3+ assists

Yoshinori Suzuki: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yoshinori Suzuki records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yoshinori Suzuki records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yoshinori Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yoshinori Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hiroto Morooka: 1+ assists

Hiroto Morooka: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hiroto Morooka records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hiroto Morooka records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hiroto Morooka in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hiroto Morooka is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hiroto Morooka: 2+ assists

Hiroto Morooka: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hiroto Morooka records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hiroto Morooka records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hiroto Morooka in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hiroto Morooka is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hiroto Morooka: 3+ assists

Hiroto Morooka: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hiroto Morooka records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hiroto Morooka records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hiroto Morooka in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hiroto Morooka is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yusuke Ishida: 1+ assists

Yusuke Ishida: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yusuke Ishida records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yusuke Ishida records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yusuke Ishida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yusuke Ishida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yusuke Ishida: 2+ assists

Yusuke Ishida: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yusuke Ishida records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yusuke Ishida records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yusuke Ishida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yusuke Ishida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yusuke Ishida: 3+ assists

Yusuke Ishida: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yusuke Ishida records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yusuke Ishida records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yusuke Ishida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yusuke Ishida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryuma Nakano: 1+ assists

Ryuma Nakano: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryuma Nakano records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryuma Nakano records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Ryuma Nakano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryuma Nakano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryuma Nakano: 2+ assists

Ryuma Nakano: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryuma Nakano records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryuma Nakano records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Ryuma Nakano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryuma Nakano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryuma Nakano: 3+ assists

Ryuma Nakano: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryuma Nakano records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryuma Nakano records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Ryuma Nakano in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryuma Nakano is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takaaki Shichi: 1+ assists

Takaaki Shichi: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takaaki Shichi records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takaaki Shichi records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takaaki Shichi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takaaki Shichi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takaaki Shichi: 2+ assists

Takaaki Shichi: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takaaki Shichi records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takaaki Shichi records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takaaki Shichi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takaaki Shichi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takaaki Shichi: 3+ assists

Takaaki Shichi: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takaaki Shichi records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takaaki Shichi records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takaaki Shichi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takaaki Shichi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Minato Yoshida: 1+ assists

Minato Yoshida: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Minato Yoshida records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Minato Yoshida records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Minato Yoshida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Minato Yoshida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Minato Yoshida: 2+ assists

Minato Yoshida: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Minato Yoshida records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Minato Yoshida records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Minato Yoshida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Minato Yoshida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Minato Yoshida: 3+ assists

Minato Yoshida: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Minato Yoshida records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Minato Yoshida records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Minato Yoshida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Minato Yoshida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Naomichi Ueda: 1+ assists

Naomichi Ueda: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Naomichi Ueda records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Naomichi Ueda records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Naomichi Ueda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Naomichi Ueda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Naomichi Ueda: 2+ assists

Naomichi Ueda: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Naomichi Ueda records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Naomichi Ueda records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Naomichi Ueda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Naomichi Ueda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Naomichi Ueda: 3+ assists

Naomichi Ueda: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Naomichi Ueda records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Naomichi Ueda records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Naomichi Ueda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Naomichi Ueda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Keisuke Tsukui: 1+ assists

Keisuke Tsukui: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Keisuke Tsukui records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Keisuke Tsukui records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Keisuke Tsukui in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Keisuke Tsukui is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Keisuke Tsukui: 2+ assists

Keisuke Tsukui: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Keisuke Tsukui records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Keisuke Tsukui records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Keisuke Tsukui in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Keisuke Tsukui is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Keisuke Tsukui: 3+ assists

Keisuke Tsukui: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Keisuke Tsukui records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Keisuke Tsukui records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Keisuke Tsukui in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Keisuke Tsukui is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Matheus Bueno: 1+ assists

Matheus Bueno: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Matheus Bueno records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Matheus Bueno records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Matheus Bueno in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Matheus Bueno is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Matheus Bueno: 2+ assists

Matheus Bueno: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Matheus Bueno records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Matheus Bueno records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Matheus Bueno in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Matheus Bueno is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Matheus Bueno: 3+ assists

Matheus Bueno: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Matheus Bueno records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Matheus Bueno records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Matheus Bueno in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Matheus Bueno is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kim Taehyeon: 1+ assists

Kim Taehyeon: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kim Taehyeon records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kim Taehyeon records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kim Taehyeon in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kim Taehyeon is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kim Taehyeon: 2+ assists

Kim Taehyeon: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kim Taehyeon records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kim Taehyeon records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kim Taehyeon in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kim Taehyeon is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kim Taehyeon: 3+ assists

Kim Taehyeon: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kim Taehyeon records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kim Taehyeon records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kim Taehyeon in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kim Taehyeon is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kento Misao: 1+ assists

Kento Misao: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kento Misao records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kento Misao records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kento Misao in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kento Misao is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kento Misao: 2+ assists

Kento Misao: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kento Misao records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kento Misao records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kento Misao in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kento Misao is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kento Misao: 3+ assists

Kento Misao: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kento Misao records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kento Misao records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kento Misao in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kento Misao is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūma Suzuki: 1+ assists

Yūma Suzuki: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūma Suzuki records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūma Suzuki records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yūma Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūma Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūma Suzuki: 2+ assists

Yūma Suzuki: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūma Suzuki records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūma Suzuki records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yūma Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūma Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūma Suzuki: 3+ assists

Yūma Suzuki: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūma Suzuki records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūma Suzuki records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yūma Suzuki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūma Suzuki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūta Matsumura: 1+ assists

Yūta Matsumura: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūta Matsumura records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūta Matsumura records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yūta Matsumura in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūta Matsumura is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūta Matsumura: 2+ assists

Yūta Matsumura: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūta Matsumura records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūta Matsumura records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yūta Matsumura in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūta Matsumura is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūta Matsumura: 3+ assists

Yūta Matsumura: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūta Matsumura records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūta Matsumura records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yūta Matsumura in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūta Matsumura is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryōya Ogawa: 1+ assists

Ryōya Ogawa: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryōya Ogawa records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryōya Ogawa records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Ryōya Ogawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryōya Ogawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryōya Ogawa: 2+ assists

Ryōya Ogawa: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryōya Ogawa records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryōya Ogawa records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Ryōya Ogawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryōya Ogawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryōya Ogawa: 3+ assists

Ryōya Ogawa: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryōya Ogawa records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryōya Ogawa records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Ryōya Ogawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryōya Ogawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Léo Ceará: 1+ assists

Léo Ceará: 1+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Léo Ceará records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Léo Ceará records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Léo Ceará in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Léo Ceará is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Léo Ceará: 2+ assists

Léo Ceará: 2+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Léo Ceará records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Léo Ceará records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Léo Ceará in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Léo Ceará is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Léo Ceará: 3+ assists

Léo Ceará: 3+ assists

In the upcoming Japan J. League game between Kyōto Sanga FC and Kashima Antlers, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Léo Ceará records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Léo Ceará records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Léo Ceará in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Léo Ceará is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details

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