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Nagoya Grampus vs. Cerezo Ōsaka - Player Props

Event Group
EventPOLYMARKET

Nagoya Grampus vs. Cerezo Ōsaka - Player Props

Nagoya Grampus vs. Cerezo Ōsaka - Player Props
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Vol

$55.99

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Markets

120

Market snapshot: Oct 21, 2026, 12:00 PM UTC. Prices may have changed.

Market Price Graph

120 markets tracked

Katsuhiro Nakayama: Anytime Goalscorer

polymarket

No data available

All Markets(120)
MarketOutcome price
Katsuhiro Nakayama: Anytime Goalscorer
Yes 50.5%
Kensuke Nagai: Anytime Goalscorer
Yes 50.0%
Shō Inagaki: Anytime Goalscorer
Yes 50.0%
Yūdai Kimura: Anytime Goalscorer
Yes 50.0%
Tsukasa Morishima: Anytime Goalscorer
Yes 50.0%

Event Overview

Player props for the Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET. Player field from the confirmed starting lineups (SportsDataIO).

Market Resolution Rules

Important Notes

  • Markets resolve based on official data sources specified in the rules
  • Resolution may be delayed if official data is not immediately available
  • Polymarket uses UMA protocol for dispute resolution when necessary
  • Always verify the exact resolution criteria before trading

Markets (120)

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POLYMARKETSports
Katsuhiro Nakayama: Anytime Goalscorer

Katsuhiro Nakayama: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Katsuhiro Nakayama is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome50.5%
Yes
Volume$55.99
Liquidity$1
End DateOct 21, 2026
View Details
POLYMARKETSports
Kensuke Nagai: Anytime Goalscorer

Kensuke Nagai: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kensuke Nagai is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shō Inagaki: Anytime Goalscorer

Shō Inagaki: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shō Inagaki is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūdai Kimura: Anytime Goalscorer

Yūdai Kimura: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūdai Kimura is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Tsukasa Morishima: Anytime Goalscorer

Tsukasa Morishima: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Tsukasa Morishima is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryūji Izumi: Anytime Goalscorer

Ryūji Izumi: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryūji Izumi is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Teruki Hara: Anytime Goalscorer

Teruki Hara: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Teruki Hara is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuya Uchida: Anytime Goalscorer

Takuya Uchida: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuya Uchida is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Tomoki Takamine: Anytime Goalscorer

Tomoki Takamine: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Tomoki Takamine is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yōta Satō: Anytime Goalscorer

Yōta Satō: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yōta Satō is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Travis Takahashi: Anytime Goalscorer

Travis Takahashi: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Travis Takahashi is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shinji Kagawa: Anytime Goalscorer

Shinji Kagawa: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shinji Kagawa is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayato Okuda: Anytime Goalscorer

Hayato Okuda: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayato Okuda is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Rikito Inoue: Anytime Goalscorer

Rikito Inoue: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Rikito Inoue is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yota Komi: Anytime Goalscorer

Yota Komi: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yota Komi is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunta Tanaka: Anytime Goalscorer

Shunta Tanaka: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunta Tanaka is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Javi Hernández: Anytime Goalscorer

Javi Hernández: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Javi Hernández is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Lucas Fernandes: Anytime Goalscorer

Lucas Fernandes: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Lucas Fernandes is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Pablo Sabbag: Anytime Goalscorer

Pablo Sabbag: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Pablo Sabbag is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Dion Cools: Anytime Goalscorer

Dion Cools: Anytime Goalscorer

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Dion Cools is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kensuke Nagai: 1+ assists

Kensuke Nagai: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kensuke Nagai records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kensuke Nagai records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kensuke Nagai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kensuke Nagai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shō Inagaki: 1+ assists

Shō Inagaki: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shō Inagaki records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shō Inagaki records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shō Inagaki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shō Inagaki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūdai Kimura: 1+ assists

Yūdai Kimura: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūdai Kimura records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūdai Kimura records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yūdai Kimura in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūdai Kimura is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Tsukasa Morishima: 1+ assists

Tsukasa Morishima: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Tsukasa Morishima records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Tsukasa Morishima records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Tsukasa Morishima in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Tsukasa Morishima is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryūji Izumi: 1+ assists

Ryūji Izumi: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryūji Izumi records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryūji Izumi records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Ryūji Izumi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryūji Izumi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Teruki Hara: 1+ assists

Teruki Hara: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Teruki Hara records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Teruki Hara records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Teruki Hara in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Teruki Hara is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuya Uchida: 1+ assists

Takuya Uchida: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuya Uchida records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuya Uchida records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takuya Uchida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuya Uchida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Tomoki Takamine: 1+ assists

Tomoki Takamine: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Tomoki Takamine records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Tomoki Takamine records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Tomoki Takamine in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Tomoki Takamine is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yōta Satō: 1+ assists

Yōta Satō: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yōta Satō records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yōta Satō records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yōta Satō in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yōta Satō is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Katsuhiro Nakayama: 1+ assists

Katsuhiro Nakayama: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Katsuhiro Nakayama records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Katsuhiro Nakayama records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Katsuhiro Nakayama in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Katsuhiro Nakayama is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Travis Takahashi: 1+ assists

Travis Takahashi: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Travis Takahashi records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Travis Takahashi records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Travis Takahashi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Travis Takahashi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shinji Kagawa: 1+ assists

Shinji Kagawa: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shinji Kagawa records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shinji Kagawa records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shinji Kagawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shinji Kagawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayato Okuda: 1+ assists

Hayato Okuda: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayato Okuda records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayato Okuda records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hayato Okuda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayato Okuda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Rikito Inoue: 1+ assists

Rikito Inoue: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Rikito Inoue records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Rikito Inoue records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Rikito Inoue in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Rikito Inoue is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Yota Komi: 1+ assists

Yota Komi: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yota Komi records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yota Komi records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yota Komi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yota Komi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunta Tanaka: 1+ assists

Shunta Tanaka: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunta Tanaka records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunta Tanaka records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shunta Tanaka in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunta Tanaka is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Javi Hernández: 1+ assists

Javi Hernández: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Javi Hernández records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Javi Hernández records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Javi Hernández in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Javi Hernández is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Lucas Fernandes: 1+ assists

Lucas Fernandes: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Lucas Fernandes records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Lucas Fernandes records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Lucas Fernandes in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Lucas Fernandes is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Pablo Sabbag: 1+ assists

Pablo Sabbag: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Pablo Sabbag records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Pablo Sabbag records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Pablo Sabbag in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Pablo Sabbag is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Dion Cools: 1+ assists

Dion Cools: 1+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Dion Cools records more than 0.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Dion Cools records 0.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Dion Cools in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Dion Cools is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome50.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details
POLYMARKETSports
Kensuke Nagai: 2+ goals

Kensuke Nagai: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kensuke Nagai records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kensuke Nagai records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Kensuke Nagai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kensuke Nagai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Kensuke Nagai: 3+ goals

Kensuke Nagai: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kensuke Nagai records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kensuke Nagai records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Kensuke Nagai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kensuke Nagai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Shō Inagaki: 2+ goals

Shō Inagaki: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shō Inagaki records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shō Inagaki records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Shō Inagaki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shō Inagaki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Shō Inagaki: 3+ goals

Shō Inagaki: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shō Inagaki records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shō Inagaki records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Shō Inagaki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shō Inagaki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūdai Kimura: 2+ goals

Yūdai Kimura: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūdai Kimura records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūdai Kimura records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yūdai Kimura in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūdai Kimura is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūdai Kimura: 3+ goals

Yūdai Kimura: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūdai Kimura records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūdai Kimura records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yūdai Kimura in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūdai Kimura is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Tsukasa Morishima: 2+ goals

Tsukasa Morishima: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Tsukasa Morishima records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Tsukasa Morishima records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Tsukasa Morishima in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Tsukasa Morishima is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Tsukasa Morishima: 3+ goals

Tsukasa Morishima: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Tsukasa Morishima records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Tsukasa Morishima records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Tsukasa Morishima in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Tsukasa Morishima is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryūji Izumi: 2+ goals

Ryūji Izumi: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryūji Izumi records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryūji Izumi records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Ryūji Izumi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryūji Izumi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryūji Izumi: 3+ goals

Ryūji Izumi: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryūji Izumi records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryūji Izumi records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Ryūji Izumi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryūji Izumi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Teruki Hara: 2+ goals

Teruki Hara: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Teruki Hara records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Teruki Hara records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Teruki Hara in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Teruki Hara is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Teruki Hara: 3+ goals

Teruki Hara: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Teruki Hara records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Teruki Hara records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Teruki Hara in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Teruki Hara is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuya Uchida: 2+ goals

Takuya Uchida: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuya Uchida records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuya Uchida records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Takuya Uchida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuya Uchida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuya Uchida: 3+ goals

Takuya Uchida: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuya Uchida records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuya Uchida records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Takuya Uchida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuya Uchida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Tomoki Takamine: 2+ goals

Tomoki Takamine: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Tomoki Takamine records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Tomoki Takamine records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Tomoki Takamine in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Tomoki Takamine is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Tomoki Takamine: 3+ goals

Tomoki Takamine: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Tomoki Takamine records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Tomoki Takamine records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Tomoki Takamine in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Tomoki Takamine is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Yōta Satō: 2+ goals

Yōta Satō: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yōta Satō records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yōta Satō records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yōta Satō in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yōta Satō is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Yōta Satō: 3+ goals

Yōta Satō: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yōta Satō records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yōta Satō records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yōta Satō in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yōta Satō is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Katsuhiro Nakayama: 2+ goals

Katsuhiro Nakayama: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Katsuhiro Nakayama records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Katsuhiro Nakayama records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Katsuhiro Nakayama in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Katsuhiro Nakayama is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Katsuhiro Nakayama: 3+ goals

Katsuhiro Nakayama: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Katsuhiro Nakayama records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Katsuhiro Nakayama records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Katsuhiro Nakayama in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Katsuhiro Nakayama is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Travis Takahashi: 2+ goals

Travis Takahashi: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Travis Takahashi records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Travis Takahashi records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Travis Takahashi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Travis Takahashi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Travis Takahashi: 3+ goals

Travis Takahashi: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Travis Takahashi records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Travis Takahashi records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Travis Takahashi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Travis Takahashi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Shinji Kagawa: 2+ goals

Shinji Kagawa: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shinji Kagawa records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shinji Kagawa records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Shinji Kagawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shinji Kagawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Shinji Kagawa: 3+ goals

Shinji Kagawa: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shinji Kagawa records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shinji Kagawa records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Shinji Kagawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shinji Kagawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayato Okuda: 2+ goals

Hayato Okuda: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayato Okuda records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayato Okuda records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Hayato Okuda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayato Okuda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayato Okuda: 3+ goals

Hayato Okuda: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayato Okuda records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayato Okuda records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Hayato Okuda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayato Okuda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Rikito Inoue: 2+ goals

Rikito Inoue: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Rikito Inoue records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Rikito Inoue records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Rikito Inoue in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Rikito Inoue is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Rikito Inoue: 3+ goals

Rikito Inoue: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Rikito Inoue records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Rikito Inoue records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Rikito Inoue in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Rikito Inoue is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Yota Komi: 2+ goals

Yota Komi: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yota Komi records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yota Komi records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yota Komi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yota Komi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Yota Komi: 3+ goals

Yota Komi: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yota Komi records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yota Komi records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Yota Komi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yota Komi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunta Tanaka: 2+ goals

Shunta Tanaka: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunta Tanaka records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunta Tanaka records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Shunta Tanaka in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunta Tanaka is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunta Tanaka: 3+ goals

Shunta Tanaka: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunta Tanaka records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunta Tanaka records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Shunta Tanaka in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunta Tanaka is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Javi Hernández: 2+ goals

Javi Hernández: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Javi Hernández records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Javi Hernández records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Javi Hernández in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Javi Hernández is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Javi Hernández: 3+ goals

Javi Hernández: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Javi Hernández records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Javi Hernández records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Javi Hernández in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Javi Hernández is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Lucas Fernandes: 2+ goals

Lucas Fernandes: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Lucas Fernandes records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Lucas Fernandes records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Lucas Fernandes in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Lucas Fernandes is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Lucas Fernandes: 3+ goals

Lucas Fernandes: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Lucas Fernandes records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Lucas Fernandes records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Lucas Fernandes in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Lucas Fernandes is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Pablo Sabbag: 2+ goals

Pablo Sabbag: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Pablo Sabbag records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Pablo Sabbag records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Pablo Sabbag in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Pablo Sabbag is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Pablo Sabbag: 3+ goals

Pablo Sabbag: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Pablo Sabbag records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Pablo Sabbag records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Pablo Sabbag in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Pablo Sabbag is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Dion Cools: 2+ goals

Dion Cools: 2+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Dion Cools records more than 1.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Dion Cools records 1.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Dion Cools in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Dion Cools is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Dion Cools: 3+ goals

Dion Cools: 3+ goals

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Dion Cools records more than 2.5 goals within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Dion Cools records 2.5 goals or fewer within the first 90 minutes of regular play plus stoppage time. Goals are counted only if credited to Dion Cools in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Dion Cools is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Kensuke Nagai: 2+ assists

Kensuke Nagai: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kensuke Nagai records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kensuke Nagai records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kensuke Nagai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kensuke Nagai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Kensuke Nagai: 3+ assists

Kensuke Nagai: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Kensuke Nagai records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Kensuke Nagai records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Kensuke Nagai in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Kensuke Nagai is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Shō Inagaki: 2+ assists

Shō Inagaki: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shō Inagaki records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shō Inagaki records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shō Inagaki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shō Inagaki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Shō Inagaki: 3+ assists

Shō Inagaki: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shō Inagaki records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shō Inagaki records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shō Inagaki in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shō Inagaki is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūdai Kimura: 2+ assists

Yūdai Kimura: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūdai Kimura records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūdai Kimura records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yūdai Kimura in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūdai Kimura is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Yūdai Kimura: 3+ assists

Yūdai Kimura: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yūdai Kimura records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yūdai Kimura records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yūdai Kimura in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yūdai Kimura is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Tsukasa Morishima: 2+ assists

Tsukasa Morishima: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Tsukasa Morishima records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Tsukasa Morishima records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Tsukasa Morishima in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Tsukasa Morishima is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Tsukasa Morishima: 3+ assists

Tsukasa Morishima: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Tsukasa Morishima records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Tsukasa Morishima records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Tsukasa Morishima in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Tsukasa Morishima is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryūji Izumi: 2+ assists

Ryūji Izumi: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryūji Izumi records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryūji Izumi records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Ryūji Izumi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryūji Izumi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Ryūji Izumi: 3+ assists

Ryūji Izumi: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Ryūji Izumi records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Ryūji Izumi records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Ryūji Izumi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Ryūji Izumi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Teruki Hara: 2+ assists

Teruki Hara: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Teruki Hara records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Teruki Hara records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Teruki Hara in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Teruki Hara is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Teruki Hara: 3+ assists

Teruki Hara: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Teruki Hara records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Teruki Hara records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Teruki Hara in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Teruki Hara is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuya Uchida: 2+ assists

Takuya Uchida: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuya Uchida records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuya Uchida records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takuya Uchida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuya Uchida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Takuya Uchida: 3+ assists

Takuya Uchida: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Takuya Uchida records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Takuya Uchida records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Takuya Uchida in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Takuya Uchida is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Tomoki Takamine: 2+ assists

Tomoki Takamine: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Tomoki Takamine records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Tomoki Takamine records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Tomoki Takamine in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Tomoki Takamine is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Tomoki Takamine: 3+ assists

Tomoki Takamine: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Tomoki Takamine records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Tomoki Takamine records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Tomoki Takamine in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Tomoki Takamine is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Yōta Satō: 2+ assists

Yōta Satō: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yōta Satō records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yōta Satō records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yōta Satō in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yōta Satō is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Yōta Satō: 3+ assists

Yōta Satō: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yōta Satō records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yōta Satō records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yōta Satō in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yōta Satō is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Katsuhiro Nakayama: 2+ assists

Katsuhiro Nakayama: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Katsuhiro Nakayama records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Katsuhiro Nakayama records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Katsuhiro Nakayama in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Katsuhiro Nakayama is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Katsuhiro Nakayama: 3+ assists

Katsuhiro Nakayama: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Katsuhiro Nakayama records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Katsuhiro Nakayama records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Katsuhiro Nakayama in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Katsuhiro Nakayama is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Travis Takahashi: 2+ assists

Travis Takahashi: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Travis Takahashi records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Travis Takahashi records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Travis Takahashi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Travis Takahashi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Travis Takahashi: 3+ assists

Travis Takahashi: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Travis Takahashi records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Travis Takahashi records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Travis Takahashi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Travis Takahashi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Shinji Kagawa: 2+ assists

Shinji Kagawa: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shinji Kagawa records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shinji Kagawa records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shinji Kagawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shinji Kagawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Shinji Kagawa: 3+ assists

Shinji Kagawa: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shinji Kagawa records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shinji Kagawa records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shinji Kagawa in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shinji Kagawa is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayato Okuda: 2+ assists

Hayato Okuda: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayato Okuda records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayato Okuda records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hayato Okuda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayato Okuda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Hayato Okuda: 3+ assists

Hayato Okuda: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Hayato Okuda records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Hayato Okuda records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Hayato Okuda in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Hayato Okuda is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Rikito Inoue: 2+ assists

Rikito Inoue: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Rikito Inoue records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Rikito Inoue records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Rikito Inoue in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Rikito Inoue is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Rikito Inoue: 3+ assists

Rikito Inoue: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Rikito Inoue records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Rikito Inoue records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Rikito Inoue in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Rikito Inoue is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Yota Komi: 2+ assists

Yota Komi: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yota Komi records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yota Komi records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yota Komi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yota Komi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Yota Komi: 3+ assists

Yota Komi: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Yota Komi records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Yota Komi records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Yota Komi in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Yota Komi is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunta Tanaka: 2+ assists

Shunta Tanaka: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunta Tanaka records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunta Tanaka records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shunta Tanaka in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunta Tanaka is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Shunta Tanaka: 3+ assists

Shunta Tanaka: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Shunta Tanaka records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Shunta Tanaka records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Shunta Tanaka in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Shunta Tanaka is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Javi Hernández: 2+ assists

Javi Hernández: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Javi Hernández records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Javi Hernández records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Javi Hernández in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Javi Hernández is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Javi Hernández: 3+ assists

Javi Hernández: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Javi Hernández records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Javi Hernández records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Javi Hernández in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Javi Hernández is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Lucas Fernandes: 2+ assists

Lucas Fernandes: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Lucas Fernandes records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Lucas Fernandes records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Lucas Fernandes in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Lucas Fernandes is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Lucas Fernandes: 3+ assists

Lucas Fernandes: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Lucas Fernandes records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Lucas Fernandes records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Lucas Fernandes in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Lucas Fernandes is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Pablo Sabbag: 2+ assists

Pablo Sabbag: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Pablo Sabbag records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Pablo Sabbag records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Pablo Sabbag in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Pablo Sabbag is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Dion Cools: 2+ assists

Dion Cools: 2+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Dion Cools records more than 1.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Dion Cools records 1.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Dion Cools in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Dion Cools is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Dion Cools: 3+ assists

Dion Cools: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Dion Cools records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Dion Cools records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Dion Cools in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Dion Cools is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

LiquidityLOW
Yes outcome9.5%
Yes
Volume$0
Liquidity$27
End DateOct 21, 2026
View Details
POLYMARKETSports
Pablo Sabbag: 3+ assists

Pablo Sabbag: 3+ assists

In the upcoming Japan J. League game between Nagoya Grampus and Cerezo Ōsaka, scheduled for October 21, 2026 at 6:00 AM ET: This market will resolve to "Yes" if Pablo Sabbag records more than 2.5 assists within the first 90 minutes of regular play plus stoppage time. This market will resolve to "No" if Pablo Sabbag records 2.5 assists or fewer within the first 90 minutes of regular play plus stoppage time. Assists are counted only if credited to Pablo Sabbag in the official match statistics. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50-50. If Pablo Sabbag is listed as inactive or otherwise does not play, the market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. Extra time and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

Yes outcome0.0%
Yes
Volume$0
LiquidityN/A
End DateOct 21, 2026
View Details

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