
Counter-Strike: BIG Academy vs Misa Esports (BO3) - European Pro League Regular Playoffs
PM $39.2K
1
3
Counter-Strike: BIG Academy vs Misa Esports (BO3) - European Pro League Regular Playoffs

PM $39.2K
1
3
AI Analysis
Trader mode: Market mechanics, assumptions and risks
PM $39.2K
Reported volume · provider units
3
Saved contracts
0
Same-question pairs
Source snapshot: Oct 28, 2026, 12:00 AM UTC
About This Event
This market refers to the Counter-Strike Upper bracket quarterfinals match between BIG Academy and Misa Esports in the European Pro League Regular Playoffs, initially scheduled for May 16 at 4:00AM ET. This market will resolve to "BIG Academy" if BIG Academy win the match against Misa Esports. This market will resolve to "Misa Esports" if Misa Esports win the match against BIG Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
AI-generated analysis based on market data. Not financial advice.
This saved content is awaiting a background update. It may contain outdated claims; use the dated market data and provider rules for the latest available information.
Overview
PredictPedia's saved record covers a Counter-Strike match in the European Pro League Regular Playoffs between BIG Academy and Misa Esports, a best-of-three (BO3) Upper bracket quarterfinal. The source describes the match as an "Upper bracket quarterfinals match between BIG Academy and Misa Esports" and says it was "initially scheduled for May 16 at 4:00AM ET" [1]. The record lists an end time of 2026-05-24T03:59:00.000Z [1]. That end time is the contract's listed close, not a report of when the match was played or resolved. The saved record was retrieved on 2026-10-24, months after that listed end time, so it should be read as a historical snapshot of a closed contract rather than an open market. The record contains three markets on the same event. Each asks whether the total kills in a given map will be odd or even: "Map 1: Odd/Even Total Kills?", "Map 2: Odd/Even Total Kills?", and "Map 3: Odd/Even Total Kills?" [1]. Each market has two outcomes, Odd and Even. The saved excerpt does not describe how total kills are counted or how these map-level markets resolve, so this article does not explain those mechanics further. What the source does explain is how the match-winner question is meant to resolve. The excerpt says the event is a match-winner contract: it resolves to the team that wins the match [1]. If the match is canceled, ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner, the source says the market resolves 50-50 [1]. A forfeit, disqualification, or walkover before the start also leads to a 50-50 resolution, while a win by forfeit or disqualification after the match has begun goes to the team that wins [1]. The stated resolution source is official information from hltv.org, with a fallback to a consensus of credible reporting, including video evidence, if final results are not published within 2 hours of the event's conclusion [1]. The source also says minor name discrepancies, sponsor tags, academy designations, and similar differences are treated as referring to the same team when the intended team can be clearly identified within the competition [1].
Why It Matters
The event's match-winner rule identifies which team wins the BIG Academy versus Misa Esports match, and the saved record ties that rule to official hltv.org results with a reporting fallback [1]. The three map-level Odd/Even Total Kills markets are separate contracts within the same event [1]. Their settlement rules are not included in the saved excerpt, so their meaning can only be described by their titles and outcome labels.
Snapshot context
The latest published provider snapshot for this topic was observed on 2026-10-24 at 15:00 UTC. It contains listings from Polymarket. Market descriptions and listed closing times define the contracts; they do not establish that the real-world outcome has occurred. This article does not include a separately verified news update. [1]
Frequently Asked Questions
What does the match-winner market resolve on?
It resolves to the team that wins the BIG Academy versus Misa Esports match. If the match is canceled, tied, or delayed beyond 7 days from the scheduled date without a winner, the source says it resolves 50-50 [1].
Which source determines the result?
The stated resolution source is official information from hltv.org. If hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used, including video evidence [1].
Why does the listed end time not describe the match date?
The record gives a listed end time of 2026-05-24T03:59:00.000Z and says the match was initially scheduled for May 16 at 4:00AM ET [1]. The end time is a contract close setting, and the saved record does not state when the match was actually played.
AI-written background. References identify the evidence used; Wikipedia links under Learn More are additional reading. Prices and provider rules are dated snapshots. This is not financial advice.
Related prediction markets
Prices are catalog snapshots and may have changed. Check each market's rules and observation time.

Counter-Strike: fnatic vs BIG (BO3) - Stake Ranked Episode 5 Playoffs
PM $2.5K
Counter-Strike: Inner Circle Esports vs MIBR (BO3) - Stake Ranked Episode 5 Playoffs
PM $654.93
Counter-Strike: Hermine Esports Club vs TTG Esports (BO3) - CCT Europe Contenders #10 Playoffs
PM $0
Counter-Strike: HOTU vs The Huns Esports (BO3) - Moscow Cyber Games Playoffs
PM $1.2K
Counter-Strike: Huskies eSport vs Pandaric eSports (BO3) - DACH CS Masters Regular Season
PM $100
Counter-Strike: UNiTY esports vs Copenhagen Wolves (BO3) - United21 Playoffs
PM $175.02Market Insights
Price gaps of 2 pp+
0
Same-question pairs
0
No outcomes on this page have been reviewed as the same question on both platforms yet.
Price differences do not establish arbitrage. Check each pair's review, current order prices, fees and settlement rules.