
Counter-Strike: LAG Gaming vs Detonate (BO3) - CCT North America Cup #1 Playoffs
PM $229.68
1
13
Counter-Strike: LAG Gaming vs Detonate (BO3) - CCT North America Cup #1 Playoffs

PM $229.68
1
13
AI Analysis
Trader mode: Market mechanics, assumptions and risks
PM $229.68
Reported volume · provider units
13
Saved contracts
0
Same-question pairs
Source snapshot: Oct 25, 2026, 12:00 AM UTC
About This Event
This market refers to the Counter-Strike Quarterfinal 3 match between LAG Gaming and Detonate in the CCT North America Cup #1 Playoffs, initially scheduled for October 24, 2026 at 7:15 PM ET. This market will resolve to "LAG Gaming" if LAG Gaming win the match against Detonate. This market will resolve to "Detonate" if Detonate win the match against LAG Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 7, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 24, 2026 at 7:15 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Snapshot observed 2026-10-24T21:00:06.013Z. This analysis describes that snapshot and is not a live news update.
What the contract measures
The saved Polymarket event covers the Counter-Strike match between LAG Gaming and Detonate in the CCT North America Cup #1 Playoffs. The main match market states that it "will resolve to "LAG Gaming" if LAG Gaming win the match against Detonate" [1]. The source also says the market resolves 50-50 if the match is canceled, ends in a tie, or ends in a forfeit, disqualification, or walkover [1].
The rules set a postponement window. If the match is postponed, it must be rescheduled to a start on or before November 7, 2026 at 11:59 PM ET, and otherwise the market resolves 50-50 [1]. This is a deadline in the contract rules, not an announced date for any match.
The source names HLTV as the resolution source and says a consensus of credible reporting may be used if HLTV has not published final results within 2 hours after the event concludes [1].
Reading the snapshot
The provider observation time is 2026-10-24T21:00:06Z, and the source was retrieved at 2026-10-24T22:56:27Z [1]. These prices describe that observation only. They are not current quotes, executable prices, or verified probabilities.
At the observation, the main match market priced LAG Gaming at 0.765 and Detonate at 0.235, with a listed end time of 2026-10-25T05:15:00Z [1]. Several other markets in the same event were priced at 0.5 for both outcomes, including the Map 1 Winner, Map 2 Winner, Games Total Over/Under 2.5, and Map Handicap markets [1]. Map round markets for Maps 1 to 3 were priced between 0.495 and 0.505 for the rounds handicap contracts [1].
The contracts have different wording and different listed end times. The Map 1 and Map 2 winner markets list an end time of 2026-10-25T03:15:00Z, while most other markets list 2026-10-25T05:15:00Z [1]. Each market should be read under its own rules, and prices on different contracts should not be compared as though they measure the same outcome.
The sample includes all 11 saved markets for this event, and the source reports no partial sample [1]. The source also notes that this does not establish that the provider lists every possible real-world outcome [1]. Only one platform is included, so no cross-platform comparison is made.
What remains uncertain
The evidence does not explain why any price was at its observed level. It also does not report trader counts, volume-based liquidity, recent team news, or the current status of the match after the retrieval time. Anyone reading this snapshot should check the live contract page and the listed rules before drawing conclusions.
References
- Polymarket: Counter-Strike: LAG Gaming vs Detonate (BO3) - CCT North America Cup #1 Playoffs. Provider data observed 2026-10-24T21:00:06.013Z.
AI-generated analysis based on market data. Not financial advice.
Saved Oct 24, 2026 UTCOverview
This PredictPedia entry covers a Polymarket event for a Counter-Strike match between LAG Gaming and Detonate, a best-of-three (BO3) quarterfinal in the CCT North America Cup #1 Playoffs. The provider lists the match as "Counter-Strike Quarterfinal 3" and says it was initially scheduled for October 24, 2026 at 7:15 PM ET [1]. The event contains a set of linked contracts, and the main one asks which team will win the match [1]. The primary contract resolves to "LAG Gaming" if LAG Gaming wins the match and to "Detonate" if Detonate wins [1]. The rules also cover several edge cases. If the match is canceled without being played, or ends in a tie, the market resolves 50-50 [1]. If the match is postponed, it must be rescheduled to a start time on or before November 7, 2026 at 11:59 PM ET, which is 14 calendar days after the original start [1]. If the most recently announced rescheduled start time falls on or before that deadline, the market resolves on the match result as played. Otherwise it resolves 50-50, even if the match is later played [1]. Forfeits, disqualifications and walkovers are handled differently depending on timing. If a team withdraws before the start and the other wins automatically, the market resolves 50-50 [1]. If the match begins but is not completed, and one team wins because the opponent forfeits, is disqualified or concedes by walkover, the market resolves to the winning team [1]. The stated resolution source is official information from hltv.org. If hltv.org has not published final results within two hours after the event concludes, a consensus of credible reporting may be used instead, including video evidence [1]. The rules also say that minor name variations, sponsor tags, academy designations and similar differences will not block resolution, provided the intended team can be clearly and uniquely identified within the competition. If that identification is not possible, the market resolves 50-50 [1]. The listed end time for the event is 2026-10-25T05:15:00Z [1]. The saved market snapshot for the match winner shows LAG Gaming at 0.765 and Detonate at 0.235 [1]. These figures are observed prices from a snapshot taken at the time shown above, not live or executable quotes, and they should not be read as verified probabilities. Several other contracts in the same event, including the map winner, games total, map handicap and round markets, show prices of 0.5 or values close to it in the snapshot [1]. The event's sample includes all 11 saved markets, so no markets were left out of this snapshot, though that does not establish that every possible outcome is listed [1].
Why It Matters
The main contract measures which of the two named teams wins the scheduled best-of-three match [1]. Because the rules define postponement, cancellation, forfeit and walkover outcomes, the contract's payout depends on how the match is actually completed and reported, not only on which team plays better. The resolution rules also specify hltv.org as the primary source, with a two-hour fallback to consensus reporting, so the stated source determines how the outcome is confirmed [1]. The other markets in the event, such as map winners, total rounds and handicaps, measure different aspects of the same match and are separate contracts with their own rules [1].
Snapshot context
The latest published provider snapshot for this topic was observed on 2026-10-24 at 21:00 UTC. It contains listings from Polymarket. Market descriptions and listed closing times define the contracts; they do not establish that the real-world outcome has occurred. This article does not include a separately verified news update. [1]
Frequently Asked Questions
What happens if the match is postponed?
The rules say the match must be rescheduled to a start time on or before November 7, 2026 at 11:59 PM ET. If the most recently announced rescheduled start time is on or before that deadline, the market resolves on the result of the match as played. Otherwise it resolves 50-50, regardless of whether the match is later played [1].
When does the market resolve 50-50?
The market resolves 50-50 if the match is canceled without being played, ends in a tie, or ends in a forfeit, disqualification or walkover in which a team withdraws before the start and the other wins automatically [1]. It also resolves 50-50 if a postponement is not rescheduled to a deadline-compliant start time, or if a team name cannot be uniquely matched to a participant [1].
What source is used to determine the winner?
The stated resolution source is official information from hltv.org. If hltv.org has not published final results within two hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence [1].
Does the contract rule mean the match has been played or rescheduled?
No. The rules refer to an initial scheduled start of October 24, 2026 at 7:15 PM ET, but that date appears in the contract's rules and does not confirm whether the match was played, postponed or rescheduled [1].
AI-written background. References identify the evidence used; Wikipedia links under Learn More are additional reading. Prices and provider rules are dated snapshots. This is not financial advice.
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