
Counter-Strike: ALGO Esports vs INFURITY Gaming (BO3) - United21 Playoffs
PM $2.9K
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Counter-Strike: ALGO Esports vs INFURITY Gaming (BO3) - United21 Playoffs

PM $2.9K
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AI Analysis
Trader mode: Market mechanics, assumptions and risks
PM $2.9K
Reported volume · provider units
2
Saved contracts
0
Same-question pairs
Source snapshot: Oct 21, 2026, 12:00 AM UTC
About This Event
This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between ALGO Esports and INFURITY Gaming in the United21 Playoffs, initially scheduled for May 20 at 6:30AM ET. This market will resolve to "ALGO Esports" if ALGO Esports win the match against INFURITY Gaming. This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against ALGO Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This analysis is awaiting a background update, so its prices may be older than the odds above.
Snapshot observed 2026-10-16T03:00:06.094Z. This analysis describes that snapshot and is not a live news update.
What the contract measures
The saved event covers a Counter-Strike Upper bracket quarterfinal between ALGO Esports and INFURITY Gaming in the United21 Playoffs [1]. The event description says the event's rules begin with a match result, but the two markets in this snapshot are map-level contracts: "Map 1: Odd/Even Total Kills?" and "Map 2: Odd/Even Total Kills?" [1]. Each has two outcomes, Odd and Even [1]. Neither market asks which team wins the match.
The rules set out several special cases. A match that is canceled, ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner resolves 50-50. A forfeit, disqualification, or walkover before the start also resolves 50-50 [1]. The stated resolution source is official information from hltv.org, with a consensus of credible reporting as a fallback if final results are not published within 2 hours after the event concludes [1]. The rules mention an initial schedule of May 20 at 6:30AM ET [1]. That is wording in the contract, not confirmation of when the match was played.
Reading the snapshot
The provider observation time is 2026-10-16T03:00:06.094Z, and the source was retrieved at 2026-10-16T05:54:24.450Z [1]. These are two different times, and the observation is the time the prices describe. Both markets show Odd at 0.5 and Even at 0.5 [1]. These are snapshot prices, not executable quotes or verified probabilities, and the data does not explain them.
The listed end time for both markets is 2026-05-28T03:59:00.000Z, which is earlier than the observation time [1]. The provider status is recorded as active [1]. The saved data does not establish whether the markets have closed, settled, or resolved, so the listed status should be checked directly with the provider.
Coverage is complete for this saved event: 2 of 2 markets are included, and the sample is not marked partial [1]. The sample warning states that this does not establish that the provider lists every possible real-world outcome [1]. No other platform's markets are included, so no cross-platform comparison is possible here.
What remains uncertain
The snapshot does not include volume, liquidity, trader counts, match results, or map results. It does not show whether the match was played, when it was completed, or how it was resolved. Only one source is supplied, so the rules and prices should be confirmed against the provider's current page before relying on them.
References
- Polymarket: Counter-Strike: ALGO Esports vs INFURITY Gaming (BO3) - United21 Playoffs. Provider data observed 2026-10-16T03:00:06.094Z.
AI-generated analysis based on market data. Not financial advice.
Saved Oct 16, 2026 UTCThis saved content is awaiting a background update. It may contain outdated claims; use the dated market data and provider rules for the latest available information.
Overview
PredictPedia's saved record covers a Counter-Strike match between ALGO Esports and INFURITY Gaming, described as a best-of-three (BO3) Upper bracket quarterfinal 2 in the United21 Playoffs [1]. The match was initially scheduled for May 20 at 6:30AM ET, and the event's listed end time is 2026-05-28T03:59:00Z [1]. The saved record does not say whether the match was played or what happened in it. The scheduled date in the contract rules is therefore not confirmation of when the match occurred. The saved event contains two markets, both titled as odd/even total kills: one for Map 1 and one for Map 2 [1]. Each market has two outcomes, Odd and Even. In the saved snapshot, both outcomes were priced at 0.5 in each market [1]. These are snapshot prices from the provider record, not executable quotes or verified probabilities, and the record does not include volume or trading activity. The resolution text in the saved event describes a match-winner structure. It states that the market resolves to ALGO Esports if ALGO Esports wins the match, and to INFURITY Gaming if INFURITY Gaming wins [1]. The two saved markets are the odd/even kill markets, and the record does not include the full resolution text for those markets, so the match-winner wording should not be applied to them without checking their own rules.
Why It Matters
The saved event is a Counter-Strike match contract. Its written rules describe how a winning team would be determined and when the contract would resolve to a 50-50 split instead of a winner [1]. The two saved markets ask whether the total number of kills on Map 1 and Map 2 is odd or even [1]. Because these are different questions from the match result, a team's chance of winning the match is not the same as the odd or even outcome of kill totals. The contract rules also set the official resolution source as hltv.org, with a fallback to a consensus of credible reporting, including video evidence, if final results are not published within 2 hours after the event concludes [1].
Snapshot context
The latest published provider snapshot for this topic was observed on 2026-10-16 at 03:00 UTC. It contains listings from Polymarket. Market descriptions and listed closing times define the contracts; they do not establish that the real-world outcome has occurred. This article does not include a separately verified news update. [1]
Frequently Asked Questions
What happens if the match is canceled or not played?
The contract rules state that if the match is canceled, ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner being determined, the market resolves 50-50 [1].
What happens if one team forfeits?
If a team withdraws before the match starts and the other team wins automatically, the rules say the market resolves 50-50. If the match begins but is not completed and one team wins due to the opponent's forfeit, disqualification, or walkover, the market resolves to the team that wins [1].
Where do the results come from?
The stated resolution source is official information from hltv.org. If hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used, including video evidence [1].
Do minor differences in team names affect resolution?
The rules say that recognizable abbreviations, alternate spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences are treated as referring to the same team, provided the intended team can be clearly and uniquely identified in the competition. If the intended team cannot be unambiguously determined, the market resolves 50-50 [1].
Does a price of 0.5 mean each outcome has a 50 percent chance?
No. The saved prices are snapshots from the provider record and are not executable quotes or verified probabilities. Both Odd and Even were recorded at 0.5 in each saved map market, but that snapshot does not establish the likelihood of either outcome [1].
AI-written background. References identify the evidence used; Wikipedia links under Learn More are additional reading. Prices and provider rules are dated snapshots. This is not financial advice.
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