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Events
GroupPOLYMARKET

Counter-Strike: Imperial Academy vs INFURITY Gaming (BO3) - United21 Group B

Counter-Strike: Imperial Academy vs INFURITY Gaming (BO3) - United21 Group B
Vol

PM $10.1K

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Events

1

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Markets

2

AI Analysis

Trader mode: Market mechanics, assumptions and risks

PM $10.1K

Reported volume · provider units

2

Saved contracts

0

Same-question pairs

Source snapshot: Oct 21, 2026, 9:00 PM UTC

About This Event

This market refers to the Counter-Strike match between Imperial Academy and INFURITY Gaming in the United21 Group B, initially scheduled for April 20 at 4:00AM ET. This market will resolve to "Imperial Academy" if Imperial Academy win the match against INFURITY Gaming. This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Imperial Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

This analysis is awaiting a background update, so its prices may be older than the odds above.

Snapshot observed 2026-10-16T03:00:06.094Z. This analysis describes that snapshot and is not a live news update.

What the contract measures

The saved Polymarket event covers a Counter-Strike match between Imperial Academy and INFURITY Gaming in United21 Group B [1]. The rules say the market "will resolve to" the team that wins, and they name hltv.org as the resolution source, with consensus reporting as a fallback if final results are not published within 2 hours after the event concludes [1]. The rules also set 50-50 outcomes for a cancelled, tied, or undecided match, including a delay beyond 7 days, and they explain how team name variations are matched [1].

The excerpt says the match was "initially scheduled for April 20 at 4:00AM ET," and the listed end time is 2026-04-28T03:59:00.000Z [1]. Both are contract text. Neither is an announced or current schedule. The listed end time falls before the snapshot date of 2026-10-16, so the evidence does not show whether the contract has resolved or settled.

Reading the snapshot

The saved sample contains two markets from this event: "Map 1: Odd/Even Total Kills?" and "Map 2: Odd/Even Total Kills?" [1]. Each lists Odd at 0.5 and Even at 0.5, with status active [1]. These are map-level total kill contracts. They are not the match winner contract described in the rules, so their prices say nothing about which team is more likely to win.

Coverage for this event reports 2 total markets, with 2 included and no partial sample [1]. That means the saved sample is complete for this provider event. It does not establish that the provider lists every possible real-world market. The provider observed the prices at 2026-10-16T03:00:06.094Z, and the source was retrieved at 2026-10-16T04:31:29.711Z [1]. These are snapshot prices, not executable quotes, and the evidence includes no volume figures, so it cannot describe liquidity.

What remains uncertain

The evidence does not include the match result, the final score, the match winner prices, or any post-match update. It also does not explain any price movement, and it provides no comparison with other platforms. The two map markets should not be compared with the match winner contract, because they measure different outcomes. Any settlement status should be checked against the official resolution source named in the rules.

References

  1. Polymarket: Counter-Strike: Imperial Academy vs INFURITY Gaming (BO3) - United21 Group B. Provider data observed 2026-10-16T03:00:06.094Z.

AI-generated analysis based on market data. Not financial advice.

Saved Oct 16, 2026 UTC

This saved content is awaiting a background update. It may contain outdated claims; use the dated market data and provider rules for the latest available information.

Overview

This PredictPedia entry covers a Polymarket event for a Counter-Strike best-of-three match between Imperial Academy and INFURITY Gaming, part of the United21 Group B competition [1]. The event title is "Counter-Strike: Imperial Academy vs INFURITY Gaming (BO3) - United21 Group B" [1]. The source describes the match as initially scheduled for April 20 at 4:00AM ET, and it lists an end time of April 28, 2026 at 03:59 UTC [1]. The scheduled date and the listed end time are contract information. They do not show that the match was played on any particular day or that it ended at that time. The event snapshot was observed on October 16, 2026 at 03:00 UTC and retrieved at 04:31 UTC on the same day [1]. Because the listed end time is earlier than the retrieval time, this page describes the contract as it was saved, not a live market. The event contains two markets, each asking whether the total kills in a single map will be odd or even. One is titled "Map 1: Odd/Even Total Kills?" and the other "Map 2: Odd/Even Total Kills?" [1]. Each has two outcomes, Odd and Even, and each was saved at a price of 0.5 for both outcomes [1]. These saved prices are snapshots from the provider and are not executable quotes or verified probabilities. The evidence does not include the resolution rules for the two map markets, so this article does not explain how they would settle.

Why It Matters

The main contract is a winner market for one match. It resolves to whichever team wins, so a reader can see what the contract measures by looking at the team names and the match result [1]. The contract also sets out several special cases. If the match is canceled, ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner, the market resolves 50-50 [1]. If a match starts but is not completed and a team wins through an opponent's forfeit, disqualification, or walkover, the winning team is the resolution. If the match ends in a forfeit, disqualification, or walkover before it starts, the market resolves 50-50 [1]. The stated resolution source is official information from HLTV, with a fallback to a consensus of credible reporting, including video evidence, if HLTV has not published final results within two hours of the event's conclusion [1]. The contract also says that minor naming differences, such as sponsor tags, academy designations, or abbreviations, are treated as referring to the same team when the intended team can be clearly identified within the competition [1]. A team name with no reasonable connection to a participating team, or one that could refer to another team in the same competition, would lead to a 50-50 resolution [1].

Snapshot context

The latest published provider snapshot for this topic was observed on 2026-10-16 at 03:00 UTC. It contains listings from Polymarket. Market descriptions and listed closing times define the contracts; they do not establish that the real-world outcome has occurred. This article does not include a separately verified news update. [1]

Frequently Asked Questions

What determines the winner of this contract?

The contract resolves to Imperial Academy if it wins the match against INFURITY Gaming, and to INFURITY Gaming if it wins the match against Imperial Academy [1].

What happens if the match is canceled or tied?

If the match is canceled without being played, ends in a tie, or is delayed beyond 7 days from its scheduled date without a winner, the market resolves 50-50 [1].

Where is the result checked?

The stated resolution source is official information from HLTV. If HLTV has not published final results within 2 hours after the event concludes, a consensus of credible reporting, including video evidence, may be used instead [1].

Does the saved price show the chance of each team winning?

The saved outcome prices are provider snapshots and are not executable quotes or verified probabilities [1]. The evidence for the main winner contract does not include saved outcome prices, so no price is given here for the team outcomes.

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Saved Oct 16, 2026 UTC

AI-written background. References identify the evidence used; Wikipedia links under Learn More are additional reading. Prices and provider rules are dated snapshots. This is not financial advice.

Prices are catalog snapshots and may have changed. Check each market's rules and observation time.

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Market Insights

Price gaps of 2 pp+

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Same-question pairs

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